Game Driver

Leading Automation Tool GameDriver Announces Beta Support for Unreal Engine 4 and Godot

GameDriver™ — the leader in test automation solutions in the gaming, AR, and VR industries — announced at Gamescom Asia that the latest beta for their flagship software brings with it support for Unreal Engine 4 and Godot. Expanding the ecosystem of supported game engines and test frameworks in this way enables more developers to experience the positive impact GameDriver has on testing workload, development time, and overall product quality.

Game Driver

GameDriver 2022.07 is Now Available, Bringing Simulated Input Support for VR Devices, a New Test Recording Tool, and More

GameDriver™ — the leading creator of automation tools in the gaming, AR, and VR industries — is excited to announce the release of the latest update for their flagship software. GameDriver 2022.07 continues the company’s mission of providing all of the tools and capabilities necessary to build a comprehensive automated test suite for video game, AR, and VR projects.

gAME DRIVER

GameDriver, the Gaming Industry’s First Out-of-the-Box Automated Testing Solution, is Now Widely Available; Receives $2 Million USD in Seed Round Funding

GameDriver™ — leading provider of automated testing cycles for video games, VR, AR, and other immersive experiences — is proud to announce that its eponymous IX test automation product — the first of its kind designed specifically for the gaming and XR industry — is now widely available. GameDriver enables developers to automate video game playtesting, allowing for testers to streamline their test efforts, improve their project’s time-to-market, increase test coverage, make better use of manual QA practices, and enhance the quality of the user experience.