Press Release

Three Days Left of the Kickstarter for the Moria™ Expansion for The One Ring™ RPG and The Lord of the Rings™ Roleplaying (5E)

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16 Stretch Goals Have Been Unlocked for the Epic Campaign Module that Delves Into the Depths of Khazad-dûm

Beyond the shadow it waits for you still… Only three days remain in the successful Kickstarter for Moria™ – Through the Doors of Durin, an epic campaign expansion delving into the depths of Khazad-dûm for Free League Publishing‘s multiple award-winning second edition of The One Ring™ roleplaying game, based on the works of J.R.R. Tolkien.

This compendium will also be created in a version for the 5E edition The Lord of the Rings™ Roleplaying, under the title Moria – Shadow of Khazad-dûm™.

The highly anticipated campaign module was funded in just four minutes, has raised close to one million USD, and unlocked 16 stretch goals.

The long list of stretch goals unlocked by the crowdfunding campaign includes a large, full-color separate map depicting the halls of Moria created by Francesco Mattioli and a Solo Mode by acclaimed solo roleplaying game designers Shawn Tomkin (Ironsworn) and Matt Click. All backers will get early access to the PDF versions of the Moria™ – Through the Doors of Durin or Moria™ – Shadow of Khazad-dûm 5E long before the official release.

For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

Moria™ – Through the Doors of Durin includes:
  • And At The Gates, The Trumpets Rang: Rivals, allies and patrons in the quest for Moria, as well as a history of the Dwarven city from its founding to its fall.
  • Journeys in the Dark: Journey rules adjusted for underground exploration, Moria-specific Undertakings, and advice on running games and campaigns set in the city.
  • Fell Foes lists the Orcs and other enemies that may be found in the city – and rules for risking an encounter with Durin’s Bane.
  • The Mansions of the Dwarves is the largest part of the book, describing Landmarks and hazards in the various regions of Moria.

Moria™ – Through the Doors of Durin describes the city of the Dwarves and the surrounding lands as they were in the last years of the Third Age. For each region of Moria, we describe Landmarks, factions and non-player characters that the Loremaster can use as desired.

 

 

There is no ‘true’ Moria — in one game, maybe the great quest of the heroes is to loot the fabled Treasure Vault of Uruktharbun. In another, the treasure vault might have lain broken and empty for a thousand years; in another, it never existed at all. Moria is to be explored cautiously; even the Wise cannot trust their memories in this place.


Moria, Middle-earth, The One Ring, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of Middle-earth Enterprises, LLC and are used under license by Sophisticated Games Ltd and their respective licensees. © 2023 Sophisticated Games Ltd.

The One Ring™ Roleplaying Game

The One Ring™ is the official tabletop roleplaying game based on the works of J.R.R. Tolkien, designed by Francesco Nepitello and Marco Maggi and published by Free League in partnership with Sophisticated Games and Middle-earth Enterprises. Created specifically to evoke the atmosphere of The Hobbit™ and The Lord of the Rings™, the game contains rules for creating heroes and sending them off on adventures in a land threatened by the growing Shadow.

The second edition of The One Ring™ was released last year to universal acclaim. The beautifully illustrated, full-color hardcover manual presents Middle-earth as it was twenty years after Bilbo Baggins’ remarkable disappearance and unexpected return. The great events narrated in The Lord of the Rings™ are still fifty years away, leaving plenty of room to narrate stories worthy of an epic.

Review quotes:

By firmly setting The One Ring within a microcosm of a massive, familiar world, the book pushes the narrative beyond the traditional hero’s journey.”
– Polygon

“Must play. A staggeringly beautiful adaptation of Middle-earth.”
– Tabletop Gaming Magazine

“The One Ring is the ideal RPG for those looking to venture back into a familiar fantasy world, while also getting the chance to discover and explore new corners of Middle-earth as their own creations.”
– Dicebreaker

The Lord of the Rings Roleplaying 5E
The Lord of the Rings™ Roleplaying is a brand new adaptation of the works of J.R.R. Tolkien using the rules for 5E. Based on the second edition of The One Ring™ roleplaying game, The Lord of the Rings™ Roleplaying contains everything you need to create exciting adventures set in the world’s most popular fantasy setting – six original heroic cultures from the land of Eriador, six new classes, a host of terrifying adversaries, and comprehensive rules for journeys, councils, wondrous artifacts, and the subtle magic of Middle-earth.
Review quotes:
“The Lord of the Rings Roleplaying changes the mechanics of Dungeons & Dragons to provide memorable adventures in a low-magic setting where exploration and fellowship is as important as combat.”
– IGN“For those wanting to bring Middle-earth to their diehard 5E group, The Lord of the Rings Roleplaying is the only game in town and an outstanding one at that.”
– RPG.Net

A full press kit for The One Ring™, including logos and artwork, can be found here: https://uberstrategist.link/The-One-Ring-Press-Kit.To keep up to date with Free League Publishing, be sure to follow them on TwitterFacebookInstagram, and YouTube, and visit their official website at freeleaguepublishing.com.

About Free League Publishing

Free League Publishing is a game studio and publisher dedicated to speculative fiction based in Stockholm, Sweden. It has published a wide range of award-winning tabletop roleplaying games and acclaimed art books set in strange and wondrous worlds.

Upcoming games include MÖRK BORG spin-off RPG PIRATE BORG,  Zone Wars – A Mutant: Year Zero Wargame, and The Walking Dead Universe RPG.

Its current game portfolio includes the official Blade Runner RPGThe One Ring™ roleplaying game, Tales From the Loop – The Board Game, the official ALIEN RPG (Gold ENNIE for Best Game 2020), the Gothic horror game Vaesen (winner of three ENNIE Awards 2021), the pitch-black fantasy RPG MÖRK BORG (winner of four ENNIE Awards 2020), the alternate ’80s Tales From the Loop RPG (winner of five ENNIE Awards 2017, including Best Game), the retro-fantasy Forbidden Lands (winner of four ENNIE Awards 2019), the postapocalyptic Mutant: Year Zero (Silver ENNIE for Best Rules 2015), the science fiction games Coriolis – The Third Horizon (Judge’s Spotlight Award 2017) and Death in Space, the dark fantasy game Symbaroum, the weird-fantasy Into the Odd Remastered, the cyberpunk RPG CY_BORG, and the new edition of the RPG classic Twilight: 2000 (Judges Award for Best RPG at UK Games Expo 2022).

PRESS CONTACT
James Robinson and Austin Collings
ÜberStrategist Inc.
pr@uberstrategist.com
(646) 844-8388

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