Fall of Porcupine, a heartfelt adventure platformer from acclaimed indie publisher Assemble Entertainment, was more than just a game—it was a tribute to healthcare workers. The challenge: craft a campaign that promoted the game while honoring its message.
Our focus was highlighting its unique perks (including free access for healthcare workers) and amplifying its people-first message to both gamers and beyond.
Our campaign began with a strong reveal and continued through launch, securing consistent media coverage. We kept the narrative fresh by highlighting Fall of Porcupine's charming characters, poignant story, and the publisher's real-world tribute to healthcare workers.
By blending human interest with gaming content and tailoring pitches to diverse outlets, we positioned the game as both an enjoyable experience and a meaningful tribute, resonating beyond typical gaming audiences.
The campaign was highly successful, with coverage secured across a wide range of influential outlets, including GamesRadar+, IGN, Screen Rant, Gayming Magazine, and Nintendo Life. The game's unique blend of charm and real-world relevance struck a chord with both gaming and mainstream media, resulting in widespread awareness and a positive reception.
By consistently exploring new angles and maintaining a steady flow of news, we kept Fall of Porcupine in the spotlight throughout the 10-month campaign. This helped us effectively reach diverse audiences and ensure that Assemble Entertainment’s message of appreciation for healthcare workers was both seen and celebrated.
“Fall of Porcupine is an exceptional game that left a profound and unexpected impact on me.”